ARMOR, etc.








LEATHER +1

Leather armor, despite the popular misconception, is not soft and supple like the leather used to make a ranger's boots or a druid's robe. That kind of leather offers no better protection than common clothing.

STATISTICS:

Armor Class: 7
Weight: 10
Not usable by:
Mage


LEATHER +2

'Protector of the Second'
The Mist of Shadows were an elite group of elven rangers that roamed the Cormanthor wood, and were the bane of bandits and monsters alike. This particular armor was worn by Indeera Lakhan, one of the group's most highly decorated officers, and second in command. The suit is named for her, though how it came to part her company in unknown.

STATISTICS:

Armor Class: 6
Weight: 5
Not Usable By:
Mage


STUDDED LEATHER +1

Studded leather armor has little in common with normal leather armor. While leather armor is a hardened shell, studded leather armor is soft and supple with hundreds of metal rivets affixed. The rivets are so close together that they form a flexible coating of hard metal that turns aside slashing and cutting attacks. The soft leather backing is little more than a means of securing the rivets in place.

STATISTICS:

Armor Class: 6
Weight: 15
Not Usable By:
Mage


STUDDED LEATHER +2

This armor was the property of the famous rogue, Telbar. How or why it left his possession is not known.

STATISTICS:

Armor Class: 5
Weight: 8
Not Usable By:
Mage


SHADOW ARMOR

Shadow armor is studded leather armor created for use by the Shadowmasters of Amn. The Shadowmasters are of the highest order within the Shadow Thief hiearchy. It is +3 studded leather armor that melds into shadows.

STATISTICS:

Armor Class: 4
Special: +15% Hide in Shadows
Weight: 8
Only Usable By: Thief (single, multi and dual class)


LEATHER +3

Karajah was Calimshan's undisputed champion of pit fighting for a decade. Wearing only a thin leather armor and spiked gauntlets, he would pummel his foes to the ground, seemingly impervious to their blows. Eventually it was revealed that his armor was heavily enchanted at which point angry spectators threw him into the pit with a club-wielding ogre. The beast managed to break all of Karajah's bones while the armor remained as good as new..

STATISTICS:

Armor Class: 5
Weight: 4
Not usable by:
Mage


CHAINMAIL +1

Chain mail is made of interlocking metal rings. It is always worn over a layer of padded fabric or soft leather to prevent chafing and lessen the impact of blows.

STATISTICS:

Armor Class: 4
Weight: 20
Not Usable By:
Druid
Mage


CHAINMAIL +2

'Mail of the Dead'
A mage can make an extremely effective assassin, as Vorusta illustrated over 400 years ago. He would create skeleton warriors equipped with this enchanted armor and a powerful blade, and give their circlet of power to the target as a friendly gift. When the killing machine was through with its work, Vorusta retrieved the equipment and started the entire process over.

STATISTICS:

Armor Class: 3
Weight: 10
Not Usable By:
Druid
Mage


SPLINT MAIL +1

Splint Mail is a variant of banded mail in which the metal strips are applied vertically to the backing of chain, leather, or cloth rather than horizontally as in banded mail. Since the human body does not swivel in mid-torso as much as it flexes back to front, splint mail is more restrictive in battle.

STATISTICS:

Armor Class: 3
Weight: 20
Not Usable By:
Bard
Druid
Mage
Thief


CHAINMAIL +3

This perfectly crafted chain mail is the standard armor of deep dwarf elite fighters. It is comprised of a mithral alloy and offers protection from all but the most determined attackers.

STATISTICS:

Armor Class: 2
Weight: 9
Not Usable By:
Druid
Mage


MITHRIL CHAINMAIL +4

Mithril Chain mail +4. This is the personal armor of Drizzt, the famous dark elf ranger. It was given to him by his friend Bruenor.

STATISTICS:

Armor Class: 1
Weight: 7
Not Usable By:
Druid
Mage


PLATE MAIL +1

'Fallorain's Plate' Captain Fallorain, leader of Calimshan's 12th cavalry brigade, wore this enchanted armor for the last time during the Battle of the Spider Swamp. There he lost his life and army trying to rid an unrecorded evil from the area.

STATISTICS:

Armor Class: 2
Weight: 20
Not Usable By:
Bard
Druid
Mage
Thief


FULL PLATE MAIL +1

'Plate of the Dark'
Dark Lord Hertious, undead Warlord of Bane, wore this piece of armor for over 500 years. During this time he was rumored to dwell in a castle somewhere within the Earthfast Mountains. How his armor moved to other lands without him is not certain, though the separation of the two was surely unpleasant.

STATISTICS:

Armor Class: 0
Weight: 35
Not Usable By:
Bard
Druid
Mage
Thief


PLATE MAIL +3

'The Practical Defense' The travelling adventurer could ask for no better a suit of armor in all the land. Specially commissioned by Bolhur "Thunderaxe" at GREAT expense, this suit was his most prized, even if not his most ornate. Eminently practical, Bolhur demanded armor that would offer superior protection while hampering him in the least. By "hampering" he did not just mean in movement or weight: his ideal suit should be able to withstand the rigors of his wanderings with little maintenance. This is not to say that Bolhur "Thunderaxe" neglected his armors -to say as such would get your ears boxed- but the regime of spit and polish required for a "gentleman's" suit was beyond his caring. Save the tassels and gilding of Full Plate for kings and heads of state; a working dwarf cares more of utility than looks.

STATISTICS:

Armor Class: 0
Weight: 18
Not Usable By:
Bard
Druid
Mage
Thief


ANKHEG PLATE MAIL

This plate mail has been expertly crafted for you by Taerom Fuiruim of Beregost. Sheathed in the chitinous scales of the ankheg, it provides a greater degree of protection than traditional plate mail and is not succeptible to rust. As any world-weary adventurer will tell you, however, the best appreciated aspect of ankheg mail is its light weight and low encumbrance. Monsters come and go but fatigue is a constant enemy.

STATISTICS:

Armor Class: 1
Weight: 25
Not Usable By:
Bard
Mage
Thief


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SHIELDS


SMALL SHIELD +1

A small shield is usually round and is carried on the forearm, gripped with the shield hand. Its light weight as compared to a medium shield permits the user to carry other items in that hand, although he cannot wield or carry another weapon.

STATISTICS:
Armor Class Bonus: 2
Special: No Missile Weapon Protection
Weight: 3
Not Usable By:
Bard
Druid
Mage
Thief


MEDIUM SHIELD +1

A medium shield is carried in the same manner as a small shield. Unlike the small shield, however, its weight prevents the character from using his shield hand for anything other than carrying the medium shield. Medium shields are usually made of metal, range from 3'-4' in diameter, and can be of any shape, from round to square to a spread dragon's wings. A typical medieval shield resembles a triangle with one point facing downward.

STATISTICS:

Armor Class Bonus: 2
Weight: 6
Not Usable By:
Bard
Druid
Mage
Thief


LARGE SHIELD +1

The body shield, also known as the kite or tower shield, is a massive metal or wooden shield reaching nearly from the chin to the toe of the user. It must be firmly fastened to the forearm and the shield hand must firmly grip it at all times. Naturally, this precludes use of the shield hand for anything but holding the body shield in place.

STATISTICS:

Armor Class Bonus: 2
Special: +1 vs. Missile Weapons
Weight: 12
Not Usable By:
Bard
Druid
Mage
Thief


LARGE SHIELD +1/+4 vs MISSILES

'Shield of the Falling Stars'
Ilmater himself enchanted this shield upon seeing a young squire's willingness to endure untold agony for the wellbeing of his mount. During a fierce battle between a human cavalry division and a hobgoblin horde, the young man was sent for reinforcements. He was beset by a cascade of arrows that nearly blocked out the sun, and he knew that even if he avoided the arrows himself, should his horse fall he would surely be doomed. With his shield and body he positioned himself to take the brunt of the onslaught, and was mortally wounded for it. His horse remained unscathed allowing for their escape, and his body was carried back to the nearest town, where he was resurrected from death.

STATISTICS:

Armor Class: +2 bonus, +5 vs. Missile Weapons
Weight: 12
Not Usable By:
Bard
Druid
Mage
Thief


LARGE SHIELD +2

This shield was commissioned from the finest dwarven smiths by Pellan of Tyr, a renowned paladin who was known for his unquestioning courage and total lack of common sense. Upon hearing that a red dragon was ravaging the countryside, Pellan mounted his horse and rode off to do battle. Pellan and his armor digested readily but the shield gave the dragon severe stomach cramps. He coughed it up and it lay in his treasure pile for several years until it was retrieved by Pellan's son, a paladin who knew when to sneak. The superior craftmanship is supplemented by a permanent lightness spell, which makes the shield very easy to wield.

STATISTICS:

Armor Class Bonus: 3
Special: +1 vs. Missile Weapons
Weight: 4
Not Usable By:
Bard
Druid
Mage
Thief


KIEL'S BUCKLER

This is the buckler of Kiel the Legion-Killer, first-born son of Durlag Trollkiller and Clan-prince of his father's ill-fated tower. Its light weight and excellent craftmanship increase the dexterity of all who bear it by a single point.

STATISTICS:

Armor Class Bonus: 1
Special: No Missile/Piercing Attack Protection
Special: +1 Dexterity while equipped
Weight: 2
Unusable By:
Mage



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GIRDLES


GIRDLE OF BLUNTNESS

'Destroyer of the Hills'
Having lost friends and loved ones to a series of raids by hill giants, Garrar The Powerful made it his mission to cleanse his homeland of their presence. It is not known where he acquired this item, but with it he single handedly dispatched dozens of the creatures, all the while protected from the blows of their clubs. The remaining giants fled to neighboring lands; lands that lacked a similar champion and did not fare as well.

STATISTICS:

Armor Class Bonus: +4 vs. blunt weapons
Weight: 2


GIRDLE OF MASCULINITY/FEMININITY

The cursed girdle of femininity and masculinity, a rare yet oft-discussed magical item, is wrought with a most powerful magic. Anyone unfortunate enough to secure it around their waist instantly finds their gender to be transformed. It is said that, not fifty years past, a nameless court jester was beheaded for presenting the girdle as a gift to Duke Lobelahn's lover.


GIRDLE OF PIERCING

'Elves' Bane'
An infamous highwayman in his day, Pandar of Scardale made quite a name for himself vexing the elves of Cormanthor forest. To their annoyance he continually used the wood to escape the law; and with the aid of this girdle, the elves' arrows as well. Unfortunately for Pandar, pit-traps and starvation proved a slower, but effective, substitution.

STATISTICS:

Armor Class Bonus: +3 vs. piercing weapons
Weight: 2


GOLDEN GIRDLE

'Golden girdle of Urnst'
Created to protect a powerful wizard against malevolent warriors, this magical garment is made of red silk strewn with golden flakes. It is enchanted to give limited protection against slashing weapons of any type.

STATISTICS:

Armor Class Bonus: +3 vs. slashing weapons
Weight: 2


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HELMS


HELM OF BALDURAN

The fabled helm of Balduran, legendary founder of Baldur's Gate, has long been rumored to wield powerful protective magic. The exact nature of this magic, however, has not yet been determined.

STATISTICS:

Armor Class Bonus: 1
Hit Point Max: +5
Saving Throws: +1 bonus
THACO: +1 bonus
Special: Protects Against Critical Hits
Weight: 1
Not Usable By:
Mage
Bard
Thief


HELM OF GLORY

'Helm of the Noble'
Named for its original owner, Sir Tain the Noble, this helm saw many great battles in his possession. It was eventually passed on to Sir Tain's squire, who had served him faithfully for almost ten years. Alas, the young man had neither the strength, nor the skill to uphold his master's legacy. It is rumored he lost his life in the pursuit of a worthy, but ultimately futile cause, and the helm has had many owners since.

STATISTICS:

Armor Class: +1 bonus
Charisma: +1 bonus
Special: Protects Against Critical Hits
Weight: 2
Not Usable By:
Mage
Bard
Thief


HELM OF OPPOSITE ALIGNMENT

The cursed Helm of Alignment Change is a truly fearsome item. As its name suggests, it has the power to alter the fundamental ethical framework, nay, the very identity of anyone unlucky enough to wear it. It can ruin homes, friendships, even entire cities or nations. Should the legions of evil ever force one onto the head of a benevolent Solar, the multiverse, as we know it, will surely meet an abrupt and painful end.

STATISTICS:

Armor Class Bonus: none
Special:
Alignment will become opposite
Protects against critical hits
Can only be removed by a 'remove curse' spell
Weight: 2


HELM OF DEFENSE

'Gift of Peace'
Prized for its noble origin as much as for its benefits to the wearer, this helm was originally intended to be a simple gift. There was no great crisis at hand, nor dangerous evil to be overthrown; just a wish for friend to give a gift to another. It could just have easily been a good book or bottle of wine, but adventurers are eminently more practical in their gift giving. The helm has seen many great battles since its creation, but the simple virtue at its core is what has always been remembered.

STATISTICS:

Armor Class Bonus: none
Saving Throws: +1 bonus
Electrical resistance: +20%
Cold resistance: +20%
Fire resistance: +20%
Special: Protects Against Critical Hits
Weight: 3
Not Usable By:
Mage
Bard
Thief


HELM OF INFRAVISION

'The eyes of Truth'
Being a scavenger of a sort, Babette Maelestrom had this helm created to aid her in her dungeon excursions. She would later attributed her gathered wealth solely to its power, though likely it was as much her keen eyes as anything.

STATISTICS:

Armor Class Bonus: None
Special:
Protects Against Critical Hits
Grants wearer infravision up to 120 ft
Weight: 3
Not Usable By:
Mage
Bard
Thief


KIEL'S HELM

This is the helmet worn by Kiel the Legion-Killer, first-born son of Durlag Trollkiller and Clan-prince of his father's ill-fated tower. It is said that anyone who wears it is granted immunity to all forms of fear and panic, be their origins natural or magical.

STATISTICS:

Armor Class Bonus: None
Special: Protects Against Critical Hits
Special: Protects Against all forms of panic and boosts morale
Weight: 2
Not Usable By:
Mage
Bard
Thief


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ROBES, CLOAKS, etc.

RINGS, AMULETS, etc.

WEAPONS

Magical Items main page

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